SE-0-SE-2-1066-UF2009-47757-UP-64-12220 Sweden

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smoothframelog: smoothframelog: This command enables and disables (toggles) smooth frame logging. spawn Religious: great, ideas, events and policies. this is great Economic: great but policies are only OK while the event are good. Admin: it would be good but i'm not the type of player who only does blobbing, plus i don't use mercs.

Eu4 admin ideas

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Administrative: This idea set saves you admin power in the long run, with its 25% discount to coring cost and 10% admin tech discount. It also gives extra governing capacity which is needed. Combined with influence, it gives 20% extra discount to diplo annexation cost. Quantity: You'll want this idea every time.

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Eu4 admin ideas

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Exploration, Administrative, Innovative, Aristocratic, Quality, Humanist, Trade, Plutocratic - all great but more opportunistic ideas (irreplaceable for certain nations, absolutely useless for others).

Eu4 admin ideas

With the French -10% tech, and Innovations -5%.
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Eu4 admin ideas

6: "Administrative Efficiency" +1 Possible Advisors Get EU4 and CK2 (+many other PDX games) for only $6/€5 and support charity and the channel here: https://www.humblebundle.com/games/paradox-bundle-2019?partn For the ideas of individual countries, see national ideas.

I wonder on which is better to turn National Focus is on military by default on start?
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EU4 Commands Casus Belli IDs Commands Country Tags Idea Group Keys Institutions Province IDs Religions Achievements EU4 Commands / Idea Group Keys / Administrative Ideas Share After your first three admin unlocks dlsave up for your next idea group. By the time you get this you should be close to improving your distance tech from your diplomacy level. Your second idea must be exploration. By the time you get this you are probably getting close to collecting your primary Netherlands territories.


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smoothframelog: smoothframelog: This command enables and disables (toggles) smooth frame logging. spawn Over the next 18 days I will be making a post each day so each idea group gets time to soak up discussion. First up; Administrative Ideas (Administrative Group) 1: "Organized Mercenary Payments"-25% Mercenary Cost. 2: "Adaptability"-25% Core-Creation Cost. 3: "Benefits For Mercenaries"-25% Mercenary Maintenance. 4: "Bookkeeping"-1 Interest Per Annum 2018-07-22 2019-07-28 After every 3-4 admin tech levels you can choose a national idea, and as everything else these ideas are divided into Administrative, Diplomatic and Military ones.